#!perl -w use strict; use warnings; # # Test some effects # use FindBin(); use Win32::GUI(); use Win32::GUI::DIBitmap; my $Menu = Win32::GUI::Menu->new( "&Effect" => "Effect", " > &Restore" => "EffectRestore", " > -" => 0, " > Dither" => "EffectDither", " > Threshold (50)" => "EffectThreshold", " > -" => 0, " > AdjustGamma (0.5)" => "EffectAdjustGamma1", " > AdjustGamma (1.5)" => "EffectAdjustGamma2", " > AdjustBrightness (-50)" => "EffectAdjustBrightness1", " > AdjustBrightness (50)" => "EffectAdjustBrightness2", " > AdjustContrast (-50)" => "EffectAdjustContrast1", " > AdjustContrast (50)" => "EffectAdjustContrast2", " > Invert" => "EffectInvert", " > -" => 0, " > Copy" => "EffectCopy", " > Paste" => "EffectPaste", " > -" => 0, " > Rotate(45)" => "EffectRotate", " > RotateEx(45, 10, 10, 10, 10, 1)" => "EffectRotateEx", " > FlipHorizontal" => "EffectFlipHorizontal", " > FlipVertical" => "EffectFlipVertical", " > -" => 0, " > Rescale (W+10, H+10)" => "EffectRescaleUp", " > Rescale (W-10, H-10)" => "EffectRescaleDown", " > -" => 0, " > E&xit" => "EffectExit", ); my $W = new Win32::GUI::Window ( -title => "Win32::GUI::DIBitmap test", -left => 100, -top => 100, -width => 400, -height => 400, -name => "Window", -menu => $Menu, ) or die "new Window"; my $G = Win32::GUI::Graphic->new ($W, -name => "Graphic", -pos => [0, 0], -size => [$W->ScaleWidth,$W->ScaleHeight], ); my $dib; EffectRestore_Click(); $W->Show(); Win32::GUI::Dialog(); exit(0); sub Window_Resize { $G->Resize ($W->ScaleWidth, $W->ScaleHeight); } sub Graphic_Paint { my $dc = $G->GetDC(); my ($width, $height) = ($G->GetClientRect)[2..3]; $dib->StretchToDC($dc, 0, 0, $width, $height) if defined $dib; $dc->Validate(); } sub EffectExit_Click { return -1; } sub EffectRestore_Click { $dib = newFromFile Win32::GUI::DIBitmap ("$FindBin::Bin/zapotec.bmp") or die "newFromFile"; $dib = $dib->ConvertTo32Bits(); $G->InvalidateRect(1); } sub EffectDither_Click { $dib = $dib->Dither() if defined $dib; $G->InvalidateRect(1); } sub EffectThreshold_Click { $dib = $dib->Threshold(50) if defined $dib; $G->InvalidateRect(1); } sub EffectAdjustGamma1_Click { $dib->AdjustGamma(0.5) if defined $dib; $G->InvalidateRect(1); } sub EffectAdjustGamma2_Click { $dib->AdjustGamma(1.5) if defined $dib; $G->InvalidateRect(1); } sub EffectAdjustBrightness1_Click { $dib->AdjustBrightness(-50) if defined $dib; $G->InvalidateRect(1); } sub EffectAdjustBrightness2_Click { $dib->AdjustBrightness(50) if defined $dib; $G->InvalidateRect(1); } sub EffectAdjustContrast1_Click { $dib->AdjustContrast(-50) if defined $dib; $G->InvalidateRect(1); } sub EffectAdjustContrast2_Click { $dib->AdjustContrast(50) if defined $dib; $G->InvalidateRect(1); } sub EffectInvert_Click { $dib->Invert() if defined $dib; $G->InvalidateRect(1); } sub EffectCopy_Click { if (defined $dib and $dib->Width > 20 and $dib->Height > 20) { $dib = $dib->Copy(10,10,$dib->Width-10,$dib->Height-10) or die "Copy"; } $G->InvalidateRect(1); } sub EffectPaste_Click { if (defined $dib and $dib->Width > 20 and $dib->Height > 20) { my $dib2 = newFromFile Win32::GUI::DIBitmap ("$FindBin::Bin/zapotec.bmp") or die "newFromFile"; $dib2 = $dib2->Copy(10,10,30,30); $dib->Paste($dib2, 10, 10, 500); } $G->InvalidateRect(1); } sub EffectFlipHorizontal_Click { $dib->FlipHorizontal() if defined $dib; $G->InvalidateRect(1); } sub EffectFlipVertical_Click { $dib->FlipVertical() if defined $dib; $G->InvalidateRect(1); } sub EffectRotate_Click { $dib = $dib->Rotate(45) or die "Rotate" if defined $dib; $G->InvalidateRect(1); } sub EffectRotateEx_Click { $dib = $dib->RotateEx(45,10,10,10,10,1) or die "RotateEx" if defined $dib; $G->InvalidateRect(1); } sub EffectRescaleUp_Click { $dib = $dib->Rescale($dib->Width+10,$dib->Height+10) or die "Rescale" if defined $dib; $G->InvalidateRect(1); } sub EffectRescaleDown_Click { if (defined $dib and $dib->Width > 20 and $dib->Height > 20) { $dib = $dib->Rescale($dib->Width-10,$dib->Height-10) or die "Rescale"; } $G->InvalidateRect(1); }